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Interpol Unveils Metaverse Report: Examining 'Metacrime' and its Implications for Law Enforcement

Interpol has unveiled a comprehensive report on harnessing the metaverse as a crucial tool in law enforcement, emphasizing its potential in crime scene preservation and analysis, as reported by Cointelegraph. The report highlights immersive training scenarios as a key use case, where augmented and virtual reality features create simulations for crime scenes and tactical planning, enhancing situational awareness for frontline policing.



Furthermore, the metaverse is explored as a platform for creating virtual replicas of crime scenes, utilizing its 3D user interface to address intricate knowledge challenges, tapping into natural spatial reasoning and memory capabilities, as outlined in the Interpol report.

In addressing criminal activity within the metaverse, the white paper identifies concerns such as NFT fraud, cyber-physical attacks, identity theft, digital asset theft, child grooming, stalking, and sexual harassment, reported by Cointelegraph.


As the Metaverse gains popularity, it is recognized as a critical source of data and evidence, requiring investigators to adapt and learn to access data from virtual reality headsets, recover evidence from metaverse infrastructure, and acquire data from third-party service providers, notes the Cointelegraph article.


The Interpol report emphasizes the necessity for extensive training for first responders and the criminal justice systems. It underscores the importance of wide collaboration among agencies and stakeholders to navigate and effectively address emerging challenges in the metaverse.

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