top of page unveils text-to-video generator tool tailored for game developers, having integrated AI into game development tools for three years, is now harnessing generative AI to unveil a cutting-edge text-to-video generator tool for game developers.

Tom Pigott, CEO of, announced the beta release of the Video Generator tool, emphasizing its revolutionary impact on game development. He stated, "At Ludo, we understand the increasing costs associated with game development, especially for indie developers. With our Video Generator, we're simplifying the ideation and creation process, enabling developers to portray their ideas visually, offering a realistic glimpse of their games in action."

Pigott acknowledged the transformative potential of generative AI, which has gained prominence in the past year. He noted, "I feel like the past couple of years, we were more just trying to educate people and tell people these tools are going to be transformative and impactful. But a lot of that work was taken care of with Open AI and ChatGPT and the other image generators."

The Video Generator transforms text prompts into engaging gameplay videos, allowing game developers to create compelling content in a matter of seconds. Pigott highlighted Ludo's commitment to simplifying the game development process, stating, "It allows for a lot of flexibility and speed. I think 2024 will certainly be a year in which AI-generated video is just going to be everywhere."

The tool, currently producing three-second videos, accelerates experimentation and prototyping, minimizing the risk of lost development hours. Pigott emphasized the Video Generator's role in enhancing productivity and driving creativity, positioning it as a game-changer for developers worldwide. He stated, "It saves you from all of the repetitive work and variations, and for the small game companies, it gives them a competitive advantage to democratize things a little bit for a very low price.", having previously addressed pre-production challenges, now provides a comprehensive suite of tools for ideation, image generation, and video generation. Pigott commented on the company's goal, saying, "Our goal is to be the go-to platform for small and medium-size studios to come to for AI tools."

Pigott expressed confidence in the widespread adoption of AI-generated video, foreseeing its ubiquity in 2024. Despite rapid AI acceleration, Pigott dismissed concerns about job displacement, envisioning game developers evolving into curators and editors of game assets.

An innovative beta feature allows developers to process pre-created video footage through the Video Generator, enabling experimentation with new features and elements. Pigott downplayed concerns about competition, emphasizing's focus on providing a suite of tools tailored to gaming developers. He concluded, "We're optimistic about 2024, and I think this video tool will be super interesting."

Despite opportunities for external funding, Pigott noted that has prioritized slow and sustainable growth, currently generating its revenue. With over 30,000 users, the platform transitioned from a free model to monetization a few months ago, aiming to become the go-to AI-powered platform for small and medium-sized game studios.

Looking ahead, Pigott anticipates the next frontier for AI in 3D asset generation, envisioning its gradual progression from user-generated content to professional ranks, despite acknowledging the inherent challenges in dealing with complex physics.


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